Items configuration
Section about how items are configured.
Slotโ
slot: NUMBER
Supported slots:
- 0-8: Hotbar
- 9-35: Inventory
- 0-3 (Armor section): Boots -> Helmet
Materialโ
material: MATERIAL
Supported materials:
- Minecraft Materials
- EcoItems ->
ECOITEMS:ITEM_NAME
- EcoArmor ->
ECOARMOR:SET_NAME:PIECE_NAME:(ADVANCED: true|false):TIER
(The advanced and tier arguments are optional)- ExecutableItems ->
EXECUTABLEITEMS:ITEM_NAME
- ItemsAdder ->
ITEMSADDER:ITEM_NAME
Amountโ
amount: NUMBER
Damageโ
damage: NUMBER
For those Damageable materials, like:
WOODEN_SWORD
,DIAMOND_AXE
,IRON_PICKAXE
, etc.
Custom model dataโ
custom-model-data: NUMBER
Unbreakableโ
unbreakable: BOOLEAN
Titleโ
title: TEXT
Supported colors:
- Minecraft Colors (Use & instead of ยง)
- Hex RGB: {#RRGGBB} (Example: {#FF0000} for red)
Loreโ
lore: [TEXT...]
Enchantmentsโ
enchantments:
- enchantment: minecraft:protection
level: 1
Supported enchantments:
Potion effectโ
effect:
potion-type: EFFECT
amplified: BOOLEAN
upgraded: BOOLEAN
Supported effects:
Flagsโ
flags: [FLAG...]
Supported flags:
Banner patternsโ
patterns:
- color: DYE_COLOR
pattern: PATTERN
Supported colors:
Supported patterns:
Item contentโ
You can configure items inside an item, for example, a shulker box with items inside.
inventoryItems:
- ITEM + SLOT
Skull skinโ
skin-value: TEXT
skin-id: TEXT
Use Base64 to get the skin value
skin-id
is optional, but you can set it to change skull owner id.
Leather armor colorโ
You should use RGB values.
color:
red: NUMBER
green: NUMBER
blue: NUMBER